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Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Engine ¶
type Engine interface {
// Configurate will be called on server startup, where the server will pass
// its relay channel, which can be used to relay generated blocks and
// consensus messages into the network and the private key.
Configurate(chan<- *pb.Message, *ecdsa.PrivateKey)
// AddTransaction will be called each time the server sees a tx for the
// first time.
AddTransaction(*pb.Transaction)
}
Engine is an interface abstraction for an algorithm agnostic consensus engine.
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