input

package
v0.0.0-...-0021660 Latest Latest
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Published: Apr 15, 2025 License: GPL-3.0 Imports: 12 Imported by: 0

Documentation

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

func CreateInputLoop

func CreateInputLoop(conf *model.Config, stMachine *model.StateMachine, bgPlayer player.BgPlayer) *inputLoop

Types

type Aircraft

type Aircraft struct {
	// contains filtered or unexported fields
}

type Airfield

type Airfield struct {
	// contains filtered or unexported fields
}

type BombingPoint

type BombingPoint struct {
	State string
	// contains filtered or unexported fields
}

type CaptureZone

type CaptureZone struct {
	State string
	// contains filtered or unexported fields
}

type DefendPoint

type DefendPoint struct {
	// contains filtered or unexported fields
}

type GroundVehicle

type GroundVehicle struct {
	// contains filtered or unexported fields
}

type MapObjects

type MapObjects struct {
	DefendPoints   []DefendPoint
	BombingPoints  []BombingPoint
	CaptureZones   []CaptureZone
	GroundVehicles struct {
		Friendly []GroundVehicle
		Foe      []GroundVehicle
	}
	AirVehicles struct {
		Friendly []GroundVehicle
		Foe      []GroundVehicle
	}
}

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